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bocadellogs2024-03-25 06:25 pm
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Event 1 - Saving the Slayer
Prelude
In the eerie shadows of the Hellmouth, whispers of impending doom reverberate through the streets of Sunnydale. The Powers That Be control the narrative, leaving us mere mortals grasping at the fragments of truth they deign to bestow upon us. Among these fragments lies the unsettling absence of our fellow warrior, the formidable Slayer Yvonne, vanished without a trace.
In a town fraught with perils, where the malevolent Bringers skulk in the darkness, the disappearance of a Slayer is more than a cause for concern—it's a beacon of dread. We're left to grapple with the harrowing possibility of kidnapped comrades, snatched from our midst by forces unseen and unfathomable. Our directives are clear: brace ourselves for the worst while clutching onto hope like a lifeline in a tempest-tossed sea.
Intel filters through the ranks, a whispered warning of the Bringers' sinister machinations. They seek to rend the fabric of reality, to unseal the very essence of darkness that festers beneath the surface of Cleveland. And in their nefarious designs, they crave the lifeblood of a Slayer, a conduit to unleash their cataclysmic chaos upon the world.
Yet amidst the turmoil, glimmers of hope emerge like beacons in the night. Some among Team Good, blessed with prophetic dreams or visions that pierce the veil of uncertainty, receive cryptic messages that hint at Yvonne's whereabouts. Whether it's a celestial sign etched in the stars or a whisper on the wind, these omens offer a sliver of possibility in the face of overwhelming odds.
The response to these omens varies, a reflection of the diverse tapestry of personalities that compose our ragtag band of heroes. Some seize upon these clues with fervent determination, weaving them into the fabric of their strategy with unwavering resolve. Others, burdened by skepticism or haunted by the specter of past failures, cast these signs aside, clinging instead to the tangible realities of the present.
In the crucible of battle, where the line between victory and defeat blurs like smoke in the night, every decision carries weight. Whether guided by intuition, prophecy, or sheer desperation, each member of Team Good navigates the treacherous landscape of uncertainty, bound together by a common purpose: to defy the darkness and stand as a beacon of light in the gathering shadows of the night.
The Showdown
Destiny, in its quirky way, has led you to this quaint eatery nestled under the ominous moniker of The Haunted House. Despite its claim of serving up only spine-tinglingly delicious cuisine, the décor tells a different tale—one adorned with relics of horror, each piece a testament to the macabre fascination of its patrons. Among the eerie ambiance, weapon props from iconic slasher flicks adorn the walls, a chilling reminder that in Sunnydale, even a casual meal comes with a side of the supernatural.
Outside, Bringers lurk in the shadows like silent sentinels, their presence a stark warning of the dangers that lie within. Yet, fortune smiles upon you as the guard stationed at the entrance succumbs to a well-placed blow, opening a pathway into the heart of the restaurant. As you step over the threshold, a palpable shift in the atmosphere envelops you, a prelude to the looming confrontation that awaits.
Within the dimly lit interior, Bringers stand vigilant, their ominous silhouettes poised for battle. But for those who prefer to leave the heroics to the chosen Slayers and their otherworldly adversaries, a different mission beckons—an urgent quest to locate the missing Yvonne, a fellow warrior ensnared in the clutches of darkness.
Navigating through the labyrinthine corridors of The Haunted House, your senses attuned to the slightest whisper of danger, you heed the advice whispered among the ranks: follow the echoes of distress, the haunting symphony of Yvonne's cries. They lead you, like a siren's call, to the heart of the restaurant, where the pantry holds the secrets of her captivity.
Yet, this rescue mission is no mere snatch-and-grab affair. The stakes are higher, the peril more profound. For within the confines of this seemingly innocuous establishment, a sinister plot unfurls—a plan to breach the very fabric of reality itself. The Bringers, unwitting pawns in a larger game of darkness, seek to unleash chaos upon the world by unsealing a forbidden seal.
As you stand on the precipice of this unfolding nightmare, the weight of responsibility bears down upon your shoulders. Every step forward is a gamble, every decision a calculated risk. For in the battle against the forces of darkness, victory is not guaranteed, and the price of failure is too ghastly to contemplate. With determination set like flint in your gaze, you press onward, ready to confront the horrors that lurk within The Haunted House and emerge victorious, if fate permits.
The Sneak Attack
The night unfurls with a shattering symphony, the sound of breaking glass echoing through the lobby of the Doubletree Hotel. A jagged rock, propelled with malicious intent, cleaves through the air, punctuating the tranquility of the March evening with a violent intrusion. As the shards of glass rain down, a chilling gust of cold air sweeps through the breach, carrying with it the foreboding presence of the supernatural.
In the wake of the shattered entrance, a horde of vampires materializes, their grotesque visages twisted in sinister delight. With fangs bared and malevolent intent burning in their eyes, they surge into the hotel like a tide of darkness, their predatory instincts honed to a razor's edge. Eight, maybe ten of them, their forms a blur of motion as they lay siege to the unsuspecting sanctuary.
It's a scene straight out of a nightmare, and as chaos reigns supreme, the harsh reality of the situation dawns upon those caught in the fray. In the frantic rush to orchestrate tonight's daring rescue mission, the hierarchy of the Slayer ranks has been laid bare, exposing the fatal flaw in their strategy. The seasoned warriors, the vanguards of the battle against evil, have been deployed to the front lines, leaving the inexperienced and untested to guard the hotel—a tactical misstep with dire consequences.
As the skirmish unfolds with brutal swiftness, the harsh truth becomes painfully evident. In the blink of an eye, one of the fledgling Slayers, her courage outweighed by her inexperience, falls prey to the ravenous hunger of a vampire's embrace. The sickening sound of tearing flesh mingles with her anguished cries, a grim testament to the merciless brutality of the undead.
Yet, even in the face of overwhelming odds, hope flickers like a lone candle in the darkness. Amidst the chaos and carnage, a glimmer of opportunity presents itself—a chance to turn the tide of battle, to wrest victory from the jaws of defeat. With grim determination, you steel yourself for the harrowing task ahead, knowing full well that the fate of the hotel—and perhaps even the world—hangs in the balance.
For this is not merely a skirmish, but a full-blown fustercluck of epic proportions, a clash of forces beyond mortal comprehension. In the crucible of conflict, alliances will be tested, courage will be measured, and sacrifices will be made. But through it all, the indomitable spirit of good endures, a beacon of hope in the gathering darkness of the night.
The Aftermath
Wildcard - What can your character be found doing after the battle?
In the eerie shadows of the Hellmouth, whispers of impending doom reverberate through the streets of Sunnydale. The Powers That Be control the narrative, leaving us mere mortals grasping at the fragments of truth they deign to bestow upon us. Among these fragments lies the unsettling absence of our fellow warrior, the formidable Slayer Yvonne, vanished without a trace.
In a town fraught with perils, where the malevolent Bringers skulk in the darkness, the disappearance of a Slayer is more than a cause for concern—it's a beacon of dread. We're left to grapple with the harrowing possibility of kidnapped comrades, snatched from our midst by forces unseen and unfathomable. Our directives are clear: brace ourselves for the worst while clutching onto hope like a lifeline in a tempest-tossed sea.
Intel filters through the ranks, a whispered warning of the Bringers' sinister machinations. They seek to rend the fabric of reality, to unseal the very essence of darkness that festers beneath the surface of Cleveland. And in their nefarious designs, they crave the lifeblood of a Slayer, a conduit to unleash their cataclysmic chaos upon the world.
Yet amidst the turmoil, glimmers of hope emerge like beacons in the night. Some among Team Good, blessed with prophetic dreams or visions that pierce the veil of uncertainty, receive cryptic messages that hint at Yvonne's whereabouts. Whether it's a celestial sign etched in the stars or a whisper on the wind, these omens offer a sliver of possibility in the face of overwhelming odds.
The response to these omens varies, a reflection of the diverse tapestry of personalities that compose our ragtag band of heroes. Some seize upon these clues with fervent determination, weaving them into the fabric of their strategy with unwavering resolve. Others, burdened by skepticism or haunted by the specter of past failures, cast these signs aside, clinging instead to the tangible realities of the present.
In the crucible of battle, where the line between victory and defeat blurs like smoke in the night, every decision carries weight. Whether guided by intuition, prophecy, or sheer desperation, each member of Team Good navigates the treacherous landscape of uncertainty, bound together by a common purpose: to defy the darkness and stand as a beacon of light in the gathering shadows of the night.
The Showdown
Destiny, in its quirky way, has led you to this quaint eatery nestled under the ominous moniker of The Haunted House. Despite its claim of serving up only spine-tinglingly delicious cuisine, the décor tells a different tale—one adorned with relics of horror, each piece a testament to the macabre fascination of its patrons. Among the eerie ambiance, weapon props from iconic slasher flicks adorn the walls, a chilling reminder that in Sunnydale, even a casual meal comes with a side of the supernatural.
Outside, Bringers lurk in the shadows like silent sentinels, their presence a stark warning of the dangers that lie within. Yet, fortune smiles upon you as the guard stationed at the entrance succumbs to a well-placed blow, opening a pathway into the heart of the restaurant. As you step over the threshold, a palpable shift in the atmosphere envelops you, a prelude to the looming confrontation that awaits.
Within the dimly lit interior, Bringers stand vigilant, their ominous silhouettes poised for battle. But for those who prefer to leave the heroics to the chosen Slayers and their otherworldly adversaries, a different mission beckons—an urgent quest to locate the missing Yvonne, a fellow warrior ensnared in the clutches of darkness.
Navigating through the labyrinthine corridors of The Haunted House, your senses attuned to the slightest whisper of danger, you heed the advice whispered among the ranks: follow the echoes of distress, the haunting symphony of Yvonne's cries. They lead you, like a siren's call, to the heart of the restaurant, where the pantry holds the secrets of her captivity.
Yet, this rescue mission is no mere snatch-and-grab affair. The stakes are higher, the peril more profound. For within the confines of this seemingly innocuous establishment, a sinister plot unfurls—a plan to breach the very fabric of reality itself. The Bringers, unwitting pawns in a larger game of darkness, seek to unleash chaos upon the world by unsealing a forbidden seal.
As you stand on the precipice of this unfolding nightmare, the weight of responsibility bears down upon your shoulders. Every step forward is a gamble, every decision a calculated risk. For in the battle against the forces of darkness, victory is not guaranteed, and the price of failure is too ghastly to contemplate. With determination set like flint in your gaze, you press onward, ready to confront the horrors that lurk within The Haunted House and emerge victorious, if fate permits.
The Sneak Attack
The night unfurls with a shattering symphony, the sound of breaking glass echoing through the lobby of the Doubletree Hotel. A jagged rock, propelled with malicious intent, cleaves through the air, punctuating the tranquility of the March evening with a violent intrusion. As the shards of glass rain down, a chilling gust of cold air sweeps through the breach, carrying with it the foreboding presence of the supernatural.
In the wake of the shattered entrance, a horde of vampires materializes, their grotesque visages twisted in sinister delight. With fangs bared and malevolent intent burning in their eyes, they surge into the hotel like a tide of darkness, their predatory instincts honed to a razor's edge. Eight, maybe ten of them, their forms a blur of motion as they lay siege to the unsuspecting sanctuary.
It's a scene straight out of a nightmare, and as chaos reigns supreme, the harsh reality of the situation dawns upon those caught in the fray. In the frantic rush to orchestrate tonight's daring rescue mission, the hierarchy of the Slayer ranks has been laid bare, exposing the fatal flaw in their strategy. The seasoned warriors, the vanguards of the battle against evil, have been deployed to the front lines, leaving the inexperienced and untested to guard the hotel—a tactical misstep with dire consequences.
As the skirmish unfolds with brutal swiftness, the harsh truth becomes painfully evident. In the blink of an eye, one of the fledgling Slayers, her courage outweighed by her inexperience, falls prey to the ravenous hunger of a vampire's embrace. The sickening sound of tearing flesh mingles with her anguished cries, a grim testament to the merciless brutality of the undead.
Yet, even in the face of overwhelming odds, hope flickers like a lone candle in the darkness. Amidst the chaos and carnage, a glimmer of opportunity presents itself—a chance to turn the tide of battle, to wrest victory from the jaws of defeat. With grim determination, you steel yourself for the harrowing task ahead, knowing full well that the fate of the hotel—and perhaps even the world—hangs in the balance.
For this is not merely a skirmish, but a full-blown fustercluck of epic proportions, a clash of forces beyond mortal comprehension. In the crucible of conflict, alliances will be tested, courage will be measured, and sacrifices will be made. But through it all, the indomitable spirit of good endures, a beacon of hope in the gathering darkness of the night.
The Aftermath
Wildcard - What can your character be found doing after the battle?

Buffy Summers | Buffy: The Vampire Slayer
Buffy grumbled in frustration as her finger met the unforgiving surface of the return key with an audible thud. "Seriously, Willow always made this typing thing look like a breeze!" She slouched further into the worn desk chair, her brows furrowed in annoyance. "What happened to Ask Jeeves anyway? Time travel's like a one-way ticket to Confusionville, and my head's been on a non-stop rollercoaster ride since I landed in this whacked-out place."
The Doubletree was practically buzzing with chatter about the vanished Slayer, and Buffy couldn't shake the feeling that her dreams held some vital clue, even if she was unconscious when they hit. Yvonne's face kept haunting her, dragged down some shadowy street into God knows where. Buffy squinted in concentration, trying to piece together the fuzzy images from her dream. All she could make out was the Cedar Lee, apparently some fancy-schmancy movie theater. Thing is, she'd never stumbled upon it during her patrols or her casual explorations of the city, which meant it had to be tucked away somewhere a short distance away.
With a determined flick of her head, Buffy scanned the lobby, her eyes locking onto the nerdiest-looking person she could spot. "Hey, excuse me!" she called out, her voice tinged with a hint of embarrassment. "Any chance one of you brainiacs from the future can lend a hand to a lady who's a little lost in time? I need the lowdown on a certain movie place," she paused, her cheeks coloring slightly, "one that might just lead me to where Yvonne's being held captive?"
[The Showdown]
With all the gusto of a Summers on a mission, Buffy effortlessly infiltrated The Haunted House restaurant. Spending her days back home vanquishing vampires in dimly lit graveyards, confronting the Bringers amidst walls adorned with bloodied prop machetes and hockey masks didn't even make her flinch.
As she navigated through the eerie atmosphere, Buffy couldn't shake the feeling that she was a visitor in this strange world, handling it delicately like cradling someone else's precious child. That's precisely why safeguarding it from the looming apocalypse felt like her sacred duty – this world had been entrusted to her guardianship.
After dispatching a few stubborn Bringers (they wobbled, but stubbornly refused to fall down), Buffy swiftly kicked open the pantry door. "In here!" her voice rang out, cutting through the eerie silence, mingling with the haunting chants of the First Evil's minions and Yvonne's anguished cries. Without a moment's hesitation, Buffy charged into the fray, knowing that waiting for backup was a luxury she couldn't afford.
Hello There!
She says Ask Jeeves and he grins and peels himself away from the couch he is lounging on.
"Someone gave Jeeves a pair of socks." Ash answers as he drags a chair along with him. Turning it around he sits on it backwards and does the same to his ballcap, twisting it around on his head. His eyes are locked on the machine she is sitting in front of, wary and suspicious of the older device.
"Which movie theater?" He asks as he slips his backpack off his shoulder. Retrieving his laptop he boots the device up and places it on the desk. "Hi. Again."
no subject
"Hey there. Ash, right? Sorry if I seem a bit scatterbrained, but all this supernatural stuff tends to scramble my brain," Buffy greeted, her tone easygoing yet tinged with curiosity. Her eyebrows arched as she took in the modern marvel of technology before her. "That's one snazzy laptop you got there. And let me guess, we're not exactly from the same era, are we?" she added with a chuckle, letting the words spill out in a characteristic Buffy-esque run-on sentence. It was a wonder how all that machinery fit into such a sleek package. If she were less confident, it might have sparked a bout of self-doubt.
"So, about that dream..." Buffy began, her expression growing serious as she recalled the unsettling visions that had plagued her sleep. "The movie theater, Cedar Lee. That's where it all went down in my dream. Yvonne, she got dragged into some building nearby," she recounted, her hand absently scratching the back of her neck as she tried to piece together the fragmented images in her mind. The memory sent a shiver down her spine; those Bringers were seriously creepy. And Yvonne, she had to have been drugged or something, otherwise, she would've put up a better fight against those things.
no subject
Ash isn't completely joking about the device. The custom built laptop has been buried in the dirt for a week. A ritual performed with a spirit to charm it into doing exactly what he wanted and keeping his actions hidden.
"You have dreams like that a lot?" He's looking up the theater for coordinates. "When was she taken?"
Unfortunately they won't have the advantage of the massive network of Ring cameras. But, CCTV at surrounding businesses and traffic cameras might help them trace her movements.